Showing posts with label john romita jr. Show all posts
Showing posts with label john romita jr. Show all posts

Friday, September 19, 2008

Snap Judgements: Reviews for Walking Dead, Captain Britain and MI13, DC Universe: Decisions and More

Short comic reviews based on initial, lizard-brain opinions. Arranged from BEST to WORST. Beware some potential spoilers.

Amazing Spider Man #572 gets an A from Albo
Dan Slott and John Romita Jr. continue to deliver an awesome, classic Spidey story. This ish has Norman Osborn getting even more unstable, and even trying on his old Goblin duds. They still fit! And speaking of old costumes, Mac Gargan (the new Venom) slips back into his old Scorpion outfit to create a terrifying Scorpion/Venom amalgam. These developments plus the trashing of New York in their hunt for Spidey makes me feel like pretty soon the feds are going to notice that their team of "heroes" are actually just the new Sinister Six. So good.

All Star Superman #12
gets an B+ from AHR
This book has tons of great moments. Lex is a such a wonderfully brilliant-yet-oblivious bastard in this book, and his brief super-powered reign of terror is a pleasure to read. But this book just wraps up so damn fast; no mention of the Bizzaro plotline, or the insane meta-bottle universe that was actually Earth Prime (or something)? I wanted more of this book, and it bums me out that the incredible mythos Morrison created will likely dead-end with this miniseries, unless of course....there's a sequel....

Reviews for Captain Britain and MI13 #5, DC Universe: Decisions, and The Walking Dead #52 after the jump...

Captain Britain and MI13 #5 gets a B from Albo
While Captain Britain bores the pants offa me, the supporting characters of this book are worth reading. The Black Knight and Faiza make this issue worthwhile, in a scene where they are trying to get the blessing of Faiza's conservative Muslim parents for her new life as a superhero. Black Knight's attempt to ingratiate himself by speaking their language backfires when Fiaza's dad points out that the Knight picked up the language while fighting in the Crusades. Anyway, great stuff. Blade's there, too, but probably not for long so don't let that turn you off of this solid book.

DC Universe: Decisions #1
gets a C from AHR
I thought between a smart writer like Bill Willingham and the aggressively-progressive Judd Winick, this book might actually be a political satire. Nope! The politicians are cardboard stand-ins with no real-world counterparts, and they exist in a completely bloodless political landscape. The Republican nominee is a black woman, and yet the JLA is shocked, SHOCKED, by an assassination attempt...who could imagine a motive for such a crime? And indeed, the perpetrator is being mind-controlled, no doubt by some villain with some sort of non-partisan world domination scheme. We're coming up on the most important election of our lives, if DC wants to cash-in on the hype, can they please grow some balls first? All that said, the JLA interaction is funny and fun, even though Ollie looks like a dumb pushover, that's pretty much par for the course.

The Walking Dead #52 gets a C from AHR
This issue is a perfect example of why this book needs to be read in trades. Some interesting things happen, the writing is good as always, but it's so damn short! There's no satisfaction in reading a detailed, deliberately paced story like this in 30 second bursts. It's not the book's fault, the fault is in comic companies business model that makes everything a serial. C'mon Kirkman, you're in charge now, cut out the middle man and release these as trades! Please?

Sunday, September 02, 2007

Panel Discussion: Commendations and Condemnations From This Week's Comics

Click these suckas for hi-res action, and beware SPOILERS... ye.

Most Inept Security - Whoever Let Dr. Doom in the Door, The Last Fantastic Four Story
"I'll still find a way to crush them someday! But for now I'll just clap politely." CLANK CLANK CLANK CLANK.

Panels from Teen Titans, Hack/Slash, and the Batman Annual after the jump...

Best Cameo - Tiny Titans, Teen Titans #50
Hey, that's no TV show! That's Marv Wolfman's new comics-for-kids series, Tiny Titans! I do like the idea that after spending all day fighting crime with his friends, Bart liked to unwind by watching fictionalized cartoon accounts of his own adventures. May he rest in peace for however many months it takes DC to bring him back.

Best Assertion of Female Empowerment - Hack/Slash #4
Those Heroes for Hire girls could learn a thing or two from this panel.

Sleazoid Move Alert - Wonder Girl, Teen Titans #50
CASSIE! I'm surprised at you. Tim's friends and family are dropping like flies, so you wait for him to get all weepy and vulnerable, and then BANG, you're all over him like SPF 15. Perhaps she, like the ancient gods of Greek mythology, finally realized there's nothing stopping her from taking exactly what she wants from these mortal boys.

Triple Frown Achievement in Bizarre Dialogue - Batman Annual #26

I know for a fact Peter Milligan is a good writer, so what's up with these cringeworthy exchanges?
"We don't want you skipping to the end!" Huh? She's calling the White Ghost on his confusing (and stilted plot necessitated) actions and he retorts by seriously saying (while wearing a white robe in a cave guarded by ninjas or someshit) that he doesn't want her reading ahead? I think a certain amount of solemnity should be required when one is torchlit. And then their little "embroidery" exchange? It sounds like a student film.
I could say the same about you, you little scamp. Forgivable because it's just the kind of thing an adolescent could think sounds cool but is actually incredibly stupid. Like when I told my mom "Time is money, and you owe me a lot.""By the look of these droppings the bodies have been here almost two weeks." WHAT?! What droppings?! Are the droppings on the bodies? Are they the droppings of the dead ecologists? There are two dead bodies in a creek, what the shit kinda excretory evidence can he possibly be referencing?

Read all of our past Panel Discussions!

Wednesday, July 18, 2007

Snap Judgements:
The Spirit, Avengers: The Initiative, All Flash, World War Hulk, The Programme, Shazam!

As always, Snap Judgements gives you Triple-S comic reviews: short, sweet, and spoiler-free.

The Spirit #8: You Must Remember This, A Kiss Is Just A Kiss..

While most issues in this revamped run of The Spirit have been self-contained stories, "Time Bomb" fits into a larger continuity dating back to Issue #4. But despite having the events of a past narrative to spice things up, this issue ends up feeling very light on story. There's not one but two cliched plot devices - one is a ticking time bomb and the other I won't spoil, but it's all feels very unadventurous for a series that has distinguished itself with clever, off-the-wall storylines. But not all is lost, since Darwyn Cooke still fills the book up with art so rich and pretty you want to rub the pages against your face. There's also quite a few comedic moments to enjoy, even if the silliness keeps the emotional climax from feeling completely earned.

Tired Plot Devices + Purty Pictures- High Expectations = C+


Reviews for Avengers: The Initiative #4, All Flash #1, World War Hulk #2, The Programme #1, and Shazam! Monster Society of Evil #4 after the jump...


Avengers: The Initiative #4: Nice Going, Jerk!

Writer Dan Slott has a lot to say about about the teenaged trainees involved in the Initiative; if only he had more than 24 pages a month to say it in! Like the previous issues, Initiative #4 is jam packed with great characters, twisting conspiratorial plots, and solid, distinctive art. However, since every Marvel book is currently required to be ROCKED TO IT'S VERY FOUNDATION by World War Hulk, all the exciting developments of the last issues have to be pushed aside so the Hulk can come in and make these poor kids feel horribly inadequate.

Before the Hulk touches down, however, we get some great bombshell plot twists, one of which involves coverboy Hardball being even more of an ass than we'd suspected he was. At least he feels bad about it. Tool!

Mucho Intrigue - Big Bad Hulk + Hardball Ruins It For Everyone = B+

All Flash #1: The Flash Is Dead; Long Live The Flash

This is absolutely worth picking up for Karl Kerschl's unbelievably gorgeous art. Each panel looks like a cel from a big budget animated feature, and the vibrant colors make every page-turn a visceral experience. It's fitting that a Flash book should feature such crisp, high-energy artwork, and if All Flash can consistently bring this kind of quality to the table, consider me sold.

Unfortunately, Kerschl only illustrates about half of this book - specifically, the story's framing device which follows Wally West as he drags that Inertia around the circumference of the earth by his lapels. Do bodysuits have lapels?

The rest of the art feels crushingly boring when compared with the visual narcotic of Kerschl's pages. The main story deals with answering questions no one was asking from The Lightning Saga and the last issue of The Flash. Sure, it's fun to see the Rouges experience buyers-remorse after offing Bart, but it's already been covered in Countdown. I would have loved to see more of the Wally and Inertia scene, and not just because of the superior illustration; between Wally's rage and Inertia's almost stupefying fear, it's the most tense scene in any recent DC book. Plus the art is good. Keep that in mind.

Breathtakingly Awesome Art - Breathtakingly Medicore Art + Open Season On Rouges = B+

World War Hulk #2: Whakoom Whakoom Bbkbkkkbkoom!

Will someone tell me why the Hulk isn't angrier? I mean, the whole point of this story is that he's stronger than he's ever been because he's angrier than he's ever been, no? So why is he so calm about everything? First he announces his Intent to Smash in issue one, gives everyone 24 hours to leave, and now in this ish he has a heart to heart with his cousin, engages in intelligent debate with Sue Richards, and nearly cries when he sees Rick Jones. Yeah, Hulk's smashing, but he's being awfully civil about it. I suppose he's just bottling up all his rage deep inside, but that so... UnHulklike.

That conceit aside, the book is a fun read, if only to see your favorite heroes get smashed like you've never seen them get smashed before. Romita's art is great, his rendition of the Hulk makes you believe that this one green giant could wipe out everything. The bits of story that are there are well done, but the issue as a whole feels like an outline that will get filled in by the individual tie-in issues. There are a lot of characters here, and you can tell they're all going through their own dramas, but this particular book doesn't go into them too much. Which makes the whole thing feel a bit shallow, because there isn't any character that you are really given a chance to relate to.

Awesome Smashups - Shallow Characterization + Romita's Imposing Art = B-

The Programme #1: Good, I think?

Beginning a new comic book series presents some problems that aren't present in most other entertainment mediums. The writer is only given twenty-four pages to introduce their mythology, premise, characters and conflict to a reader who won't be able to read the next part of the story for another month. Movies can start off slow, books can be hard to get into, but the audience will usually stick around long enough to catch the hook. With comics, those first twenty-four pages are life or death, because if an impression isn't made, the readers will not be back.

This also presents an interesting problem for the reader, because it can sometimes be very hard to distinguish between a good book and a bad book based on twenty pages. Which brings me to The Programme. The book is completely impenetrable. It shuffles back and forth through time without warning or explanation, brings up mysterious plot points without explaining what the heck is going on, and throws a handful of underdeveloped characters at you. But! I want to understand the importance of the different time periods, I want to explore the mysteries, I want to know these characters. In other words, the book's got promise. I've been burned by many a "Promise Book" before, but I do believe I'll be back for the next twenty-four on this one.

Oh, sorry there's no plot synopsis, I just don't know what the shit's going on. Soviets, Nazis, test tube babies, mysterious guy glowing green... Who knows?

Tough But Rewarding Artwork - Tough Storytelling + Promise of Good Things to Come = B


Shazam! Monster Society of Evil #4: Simply Wonderful

Jeff Smith's take on Captain Marvel (more Billy Batson, really) draws to a close and it ends every bit as strongly as it began. The characters are still great, the art and design still show a wonderful playfulness and imagination. My only gripe could be that the conflict was wrapped up a little to easily, but that's hardly what the book was really about so I'm not taking that too seriously. It's good ole simple storytelling at it's best. If you haven't read any other issues don't try to start now, wait for the inevitable trade.

Wonderful Imagination + New Take On Billy Batson + Just Plain Fun = A

Wednesday, June 13, 2007

The World War Hulk Guide to Onomatopoeia

Hello class. Please pass your homework to the front.

Great. David's absent again? Does anyone know if he's ok? No? Ok. Let's begin.

Today we're going to be learning about some onomatopoeia you might come across in your reading. We'll start simple.











bip bip bip

Standard radar alert meaning something has shown up on the screen that may or may not be a threat. Chances are it probably is, so proceed with caution.

whakooom!

A powerful shaking of the earth caused by "something big" landing. Usually the Hulk.

beep beep beep beep

A progression of the earlier mentioned "bip bip bip." Indicative of an increase in threat level. Does everyone get that? I see some confused faces... Let me use it in a sentence to illustrate the distinction from bip bip bip. Let's see... Ok. "Sir! Where before my radar station was bip bip bipping because of an unidentified anomaly, now it's beep beep beep beeping because the threat has been identified as an INCREDIBLY ANGRY FUCKING INCREDIBLE HULK COMING TO KILL ALL PUNY HUMANS!!!" Does that make more sense? Great. Yes, Johnny, you can use the restroom. Moving on.

voooom!

A poorly designed spacecraft committing a party foul by interrupting the wannabe folk singer in the corner (notice said singer's disappointed face in the top of panel two).

spakoom! spakoom! spakoom!

Tony Stark destroying your apartment.

Okay, it's time for a

POP QUIZ REVIEW QUIZ!!!

Please review the following onomatopoeia and identify its source.
James, calm down and take your cap off. Judy, thanks for raising your hand, but... First of all the bell hasn't rung yet so please take off your backpack. And your answer was? The Hulk? I'm sorry but...

Maybe if you spent less time thinking about getting out of here and more time listening to me you would have noticed the difference between the strong, masculine lines of the He-Hulk's "whakooom!" and the shaky, emotional rendering of the Lesser-Hulk's landing sound. Pay attention.

...Class, I don't think you appreciate how EXTREME the Hulk is. To give you a better idea, I'll use an onomatopoeia we're already familiar with:
That's right, a series of "beeps," the same warning we got when the Hulk was coming towards Earth. That event produced four "beeps," the above event produced fifteen. And you see that last panel? That's an entire planet exploding. So to put it in perspective, the Hulk coming is 4/15ths as dangerous as a bomb that kills every living thing on the planet.

Ok? Everyone got it? No, Johnny, you just went.

So now with that in mind, here it is, the GRAND DADDY OF ALL ONOMATOPOEIA....


Can everyone read that? Let me write it out more clearly...

KRAKKABATHROOM!!!

Serious, right? So first a little background. Before the Civil Rights Movement, there was a system of segregation wherein different races sometimes used different facilities. In this case, there was a "Colored" Bathroom and a

***RIIIIIIIING***

We'll continue next week!